By Eirik Aavitsland

Developing Qt since version 1.2

Eirik Aavitsland

Compressed Textures in Qt 5.11

Published Monday May 7th, 2018 | 8 Comments on Compressed Textures in Qt 5.11
Posted in Embedded, OpenGL, Qt Quick, Qt Quick 2, Uncategorized | Tags: ,

As modern user interfaces become ever more graphics intensive, the demands on graphics memory to hold the textures increase. This is particularly relevant for embedded systems, where resources come at a higher premium, and can be a challenge for system performance. One of the key remedies for this is to reduce the memory requirements of the […]

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Eirik Aavitsland

Making an Android device boot to Qt

Published Friday July 4th, 2014 | 15 Comments on Making an Android device boot to Qt
Posted in Android, Embedded, Uncategorized

Android Injection Qt Enterprise Embedded provides pre-built system images for a range of popular devices, like the Nexus 7 tablets and the BeagleBone Black. With these, you can make your device “boot to Qt” and be up and running with embedded development literally within minutes. But what if you want to try a device that […]

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