By Jesús Fernández
Jesús Fernández

Qt WebGL: Cinematic Experience

Published Tuesday November 14th, 2017 | 16 Comments on Qt WebGL: Cinematic Experience
Posted in Dev Loop, Qt Quick | Tags: , , ,

Following the previous blog posts related to the Qt WebGL plug-in development updates, we have some features to show. As a quick recap: Qt WebGL QPA plug-in is a new platform plug-in which will allow your Qt Quick applications to be streamed and ran directly into the browser using streaming of OpenGL calls and rendered […]

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Jesús Fernández

Qt WebGL Streaming merged

Published Friday July 7th, 2017 | 54 Comments on Qt WebGL Streaming merged
Posted in Dev Loop, OpenGL, QPA, Qt, Qt Quick, Qt Quick 2, Qt Quick Controls | Tags: , , ,

Some time ago I published a couple of blog posts talking about Qt WebGL Streaming plugin. The time has come, and the plugin is finally merged into the Qt repository. In the meantime, I worked on stabilization, performance and reducing the calls sent over the network. It also changed a bit in the way the […]

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Jesús Fernández

Using Compiler Explorer with Qt

Published Thursday June 22nd, 2017 | 2 Comments on Using Compiler Explorer with Qt
Posted in C++, Compilers, Dev Loop | Tags: ,

One of my preferred developer tools is a web called Compiler Explorer. The tool itself is excellent and useful when trying to optimize your code. The author of the tool describes it in the Github repository as: Compiler Explorer is an interactive compiler. The left-hand pane shows editable C/C++/Rust/Go/D/Haskell code. The right, the assembly output of […]

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Jesús Fernández

WebGL streaming in a Raspberry PI Zero W

Published Friday March 24th, 2017 | 22 Comments on WebGL streaming in a Raspberry PI Zero W
Posted in Dev Loop, Qt Quick 2.0, WebGL | Tags: ,

A week ago I received my Raspberry Pi Zero W to play a bit with some IoT device. The specs of this small device computer are the following: 1GHz, single-core CPU 512MB RAM Mini HDMI and USB On-The-Go ports Micro USB power HAT-compatible 40-pin header Composite video and reset headers CSI camera connector But the […]

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Jesús Fernández

Qt Quick WebGL Streaming

Published Wednesday February 22nd, 2017 | 61 Comments on Qt Quick WebGL Streaming
Posted in Dev Loop, Qt Quick 2, WebGL

WebGL Streaming is optimized for Qt Quick and allows you to run remote Qt Quick applications in a browser. I’m working on a platform plugin to run remote applications in your browser, using OpenGL command streaming. When the remote application runs using this new platform plugin, the application will create a lightweight web server. When […]

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Jesús Fernández

Connecting your Qt application with Google Services using OAuth 2.0

Published Wednesday January 25th, 2017 | 13 Comments on Connecting your Qt application with Google Services using OAuth 2.0
Posted in C++, Cloud, Dev Loop, Internet, Internet of Things, Network, Qt, Releases, Tutorial | Tags:

With the Qt 5.8 release, we have added QtNetworkAuth as a Technology Preview module. It is focused on helping developers with this auth******** madness. Currently, it supports OAuth1 and OAuth2. In the future, it will feature more authorization methods. This post is a first glance of the OAuth2 support in Qt, it covers how to use Google to authorize an application. Your application […]

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