By Mats Honkamaa
Mats Honkamaa

An introduction to texture mapping in Qt 3D Studio, part I

Published Monday September 17th, 2018 | Comments Off on An introduction to texture mapping in Qt 3D Studio, part I
Posted in Graphics, Qt 3D Studio, Tutorial

This is the first in a series of blog posts that will explain the basics of texture mapping in Qt 3D Studio. To follow the examples, you need to have a basic understanding on how to work with objects and import assets in Qt 3D Studio. If you have not used Qt 3D Studio before, please […]

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Mats Honkamaa

Qt 3D Studio 2.1 Beta 1 released

Published Monday September 10th, 2018 | 4 Comments on Qt 3D Studio 2.1 Beta 1 released
Posted in Dev Loop, Qt 3D, Qt 3D Studio

We are happy to announce the release of Qt 3D Studio 2.1 Beta 1. It is available via the online installer. Here’s a quick summary of the new features and functions in 2.1. For detailed information about the Qt 3D Studio, visit the online documentation page. Data Input For data inputs, we are introducing a new […]

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Mats Honkamaa

Qt 3D Studio Remote Deployment on Android Devices

Published Thursday January 11th, 2018 | 1 Comment on Qt 3D Studio Remote Deployment on Android Devices
Posted in Android, Dev Loop, Qt 3D Studio | Tags:

This blog post will get you started with Qt 3D Studio remote deployment to Qt 3D Viewer on Android devices. This feature enables making changes to your Qt 3D Studio presentation on your computer and seeing the changes live on the target device. Setting Up the Target Device To set up the target device for […]

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