Android

Ekkehard Gentz [Independent Software Architect, Consultant]

Sharing Files on Android or iOS from or with your Qt App – Part 3

Published Tuesday February 6th, 2018 | 2 Comments on Sharing Files on Android or iOS from or with your Qt App – Part 3
Posted in Android, Community, cross-platform, Dev Loop, iOS, Mobile | Tags: , ,

Welcome to Part 3 of my Blog series about Sharing Files to and from mobile Qt Apps. Part 1 was about sharing Files or Content from your Qt App with native Android or iOS Apps, Part 2 explained HowTo share Files with your Qt App from other native Android Apps – this part now does […]

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Mats Honkamaa

Qt 3D Studio Remote Deployment on Android Devices

Published Thursday January 11th, 2018 | 1 Comment on Qt 3D Studio Remote Deployment on Android Devices
Posted in Android, Dev Loop, Qt 3D Studio | Tags:

This blog post will get you started with Qt 3D Studio remote deployment to Qt 3D Viewer on Android devices. This feature enables making changes to your Qt 3D Studio presentation on your computer and seeing the changes live on the target device. Setting Up the Target Device To set up the target device for […]

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Eskil Abrahamsen Blomfeldt

Security advisory about Qt for Android

Published Wednesday November 22nd, 2017 | 3 Comments on Security advisory about Qt for Android
Posted in Android, Announcements, Dev Loop, Security

Two vulnerabilities have been identified in Qt for Android which could be used by a malicious application to hijack an existing Qt for Android application on the same device. The vulnerabilities in question were found by Satoru Nagaoka from Cyber Defense Institute, Inc., and have been assigned the following vulnerability IDs: JVN#27342829 and JVN#67389262. These […]

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Laszlo Agocs

Vulkan Support in Qt 5.10 – Part 3

Published Monday July 3rd, 2017 | Comments Off on Vulkan Support in Qt 5.10 – Part 3
Posted in Android, C++, Dev Loop, Graphics, OpenGL, QPA, Vulkan

In the previous posts (part 1, part 2) we covered the introduction and basic Vulkan instance creation bits. It is time to show something on the screen! QWindow or QVulkanWindow? If everything goes well, the release of Qt 5.10 will come with at least 5 relevant examples. These are the following (with links to the […]

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Laszlo Agocs

Vulkan Support in Qt 5.10 – Part 2

Published Friday June 16th, 2017 | Comments Off on Vulkan Support in Qt 5.10 – Part 2
Posted in Android, Dev Loop, Graphics, OpenGL, QPA, Vulkan, Windows

In the previous instalment we looked at the background for Qt 5.10’s upcoming Vulkan support. Let’s now start digging out into the details. Obtaining a Vulkan-Enabled Qt Build When building Qt from sources on Windows, Linux or Android, Vulkan support is enabled automatically whenever a Vulkan header is detected in the build environment. Windows is […]

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Laszlo Agocs

Building the latest greatest for Android AArch64 (with Vulkan teaser)

Published Friday February 24th, 2017 | Comments Off on Building the latest greatest for Android AArch64 (with Vulkan teaser)
Posted in Android, C++, Dev Loop, Graphics, Mobile, OpenGL, QPA, Qt

Let’s say you got a 64-bit ARM device running Android. For instance, the Tegra X1-based NVIDIA Shield TV. Now, let’s say you are also interested in the latest greatest content from the dev branch, for example to try out some upcoming Vulkan enablers from here and here, and want to see all this running on […]

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Otto Ryynänen

Boot to Qt on embedded HW using Android 7.0 and Qt 5.8

Published Friday February 17th, 2017 | 9 Comments on Boot to Qt on embedded HW using Android 7.0 and Qt 5.8
Posted in Android, Dev Loop, Embedded

One can have real pain trying to create a demo setup or proof-of-concept for an embedded device. To ease the pain Qt for Device Creation has a list of supported devices where you can flash a “Boot to Qt” image and get your software running on the target HW literally within minutes. Background Back in […]

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Eskil Abrahamsen Blomfeldt

Intents with Qt for Android, part 1

Published Thursday June 30th, 2016 | 14 Comments on Intents with Qt for Android, part 1
Posted in Android, Dev Loop, Qt, Qt in use

The “intent” is the main facility for interprocess communication on Android. Basically, an intent is an object that is processed by the operating system and then passed to one or more of the installed applications based on its contents. It could for instance be a request to show a video, in which case the intent […]

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