Automotive

Rainer Keller

Qt for Device Creation 5.10 Emulator update

Published Wednesday November 15th, 2017 | Leave a comment
Posted in Automation, Automotive, Biz Circuit & Dev Loop, Embedded, Qt, Releases | Tags:

The new Emulator 3.0 will address the need to simulate devices with multiple screens. For example, these are present in the dashboards in modern cars. Multi-screen support Modern cars have multiple screens on their dashboard. To ease development of applications utilizing multiple screen the emulator has a new multi-screen feature which allows you to emulate […]

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Carl Engh

Qt World Summit 2017 Recordings

Published Tuesday October 24th, 2017 | Comments Off on Qt World Summit 2017 Recordings
Posted in Announcements, Automation, Automotive, Biz Circuit & Dev Loop, Community, Customers, Events, Qt World Summit

The Qt World Summit 2017 featured great keynote speakers, #BuiltwithQt customer keynotes and sessions on a wide range of inspiring topics and here are the recordings and the photo gallery from this year’s biggest Qt event made available for easy and fast viewing. Qt World Summit sold out this year and for those of you […]

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Carl Engh

Watch Live Streams from Qt World Summit 2017: Customer Keynotes from Amazon Lumberyard, Daimler, LG, Qualcomm and More

Published Tuesday October 10th, 2017 | 17 Comments on Watch Live Streams from Qt World Summit 2017: Customer Keynotes from Amazon Lumberyard, Daimler, LG, Qualcomm and More
Posted in Automation, Automotive, Biz Circuit & Dev Loop, Community, Contributors, cross-platform, Customers, Events, Learning, Qt, Qt in use, Qt World Summit

We are showcasing Customer Use Cases Ranging from Automotive Clusters and IVIs to High-End cameras through to Gaming Tools and Cancer Research at the Largest Annual Event for the Qt Community and we are going to share it with you LIVE Watch the live streams here The Qt World Summit sold out this year and […]

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Stefan Larndorfer

QML vs. HTML5

Published Friday July 28th, 2017 | 16 Comments on QML vs. HTML5
Posted in Automotive, Biz Circuit & Dev Loop, C++, cross-platform, Declarative UI, Design, effectiveness, efficiency, Embedded, Embedded World, framework, Guest Blog, HTML vs Qt, Internet of Things, OpenGL, Performance, QML 을 시작합시다., Qt, Qt Quick, Qt Quick 2, Qt Quick 2.0, Qt Quick Controls, UI

Guest post by Stefan Larndorfer at sequality Mobile devices have set the standard in terms of responsiveness and user-friendliness for HMIs across industries. Manufacturers of cars, medical equipment, industrial automation systems and consumer electronics now want to replicate this great user experience for their embedded devices. To find out which technology strategy we should select we […]

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Thomas Hartmann

Digital Instrument Cluster with Qt Quick Designer and Qt Safe Renderer

Published Wednesday June 21st, 2017 | 3 Comments on Digital Instrument Cluster with Qt Quick Designer and Qt Safe Renderer
Posted in Automotive, Biz Circuit & Dev Loop, Design, QtCreator, RTOS | Tags: , , ,

The growth of reconfigurable digital instrument clusters in the automotive industry is exploding. This is driving a need for high performance graphics technologies, designer tooling and solutions for safety critical systems. The highly optimized Qt Quick technology is a great fit for creating modern digital clusters. Its plug-able back-end technology supports various rendering methods from OpenGL down through […]

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Carl Engh

Built with Qt: Episode II – Driving the Automotive Industry

Published Thursday June 8th, 2017 | Comments Off on Built with Qt: Episode II – Driving the Automotive Industry
Posted in Automotive, Biz Circuit, Declarative UI, Embedded World, Qt 3D Studio, SDK, UI, Wayland

Qt is putting the pedal to metal within the automotive industry with our Qt Automotive Suite offering and we have a lot of interesting automotive related #BuiltwithQt cases, videos and demos. We are attending TU Automotive in Detroit this week, where both our partners and The Qt Company will have booths displaying the latest and […]

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Carl Engh

Multiple UI processes with Qt Wayland – A summary

Published Wednesday May 31st, 2017 | 8 Comments on Multiple UI processes with Qt Wayland – A summary
Posted in Automotive, Biz Circuit & Dev Loop, Embedded, UI, Wayland

Creating multi-process UIs is a requirement for a broad range of systems across many industries, and there are a variety of use cases available. Everything from fully leveraging your hardware in a digital automotive cockpit — unifying the user experience across all screens on a single SoC, through to separating out critical safety features in medical […]

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Tuukka Turunen

Functional Safety with the Qt Safe Renderer

Published Monday May 22nd, 2017 | Comments Off on Functional Safety with the Qt Safe Renderer
Posted in Automotive, Biz Circuit & Dev Loop, Embedded, Graphics, RTOS

I am pleased to announce a new approach for inclusion of functional safety critical user interface elements in Qt based systems. The new Qt Safe Renderer makes it easy to create safety critical systems that also have a rich graphical user interface. Industries such as automotive, medical and industrial automation, where Qt is the leading UI framework, can […]

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Andreas Cord-Landwehr [(PhD), Development Engineer at CLAAS E-Systems]

Device Tailored Compositors with Qt Wayland at CLAAS E-Systems

Published Wednesday March 22nd, 2017 | 1 Comment on Device Tailored Compositors with Qt Wayland at CLAAS E-Systems
Posted in Automotive, Biz Circuit & Dev Loop, Customers, Wayland

Software Development in Agriculture Have you heard about software in cars that run on embedded devices? Do you think that creating such software might be challenging? Well, welcome to a complete new world of complexity, welcome to the world of agriculture machines! For many years, automatic steering (on fields), terminals to control the complex mechanical […]

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Creating devices with multiple UI processes using Wayland

Published Monday January 23rd, 2017 | 9 Comments on Creating devices with multiple UI processes using Wayland
Posted in Automotive, Biz Circuit & Dev Loop, Wayland

In the early days of devices with a user interface, there was a single process that ran the user interface component. This was a nice way to separate out the user interface from the logic controlling the device and to ensure responsiveness for the end user. As hardware costs fell while simultaneously becoming more capable, […]

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