KDE

Frederik Gladhorn

Testing Applications for Color Blindness

Published Friday September 15th, 2017 | 10 Comments on Testing Applications for Color Blindness
Posted in Accessibility, Community, Dev Loop, KDE | Tags: , , , ,

At the Randa Meeting 2017 Volker and I decided to write a little KWin plugin. Activating this plugin you can simulate various types of color vision deficiencies, either on individual windows or full-screen. The plugin works by running a fragment shader on the respective window/screen. Here is a short video demonstrating what we did: The […]

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Frederik Gladhorn

Accessibility improvements in Randa

Published Thursday September 14th, 2017 | Leave a comment
Posted in Accessibility, Dev Loop, Events, KDE | Tags: , , , , ,

Accessibility in KDE and Qt is constantly improving. Sometimes a change of scenery helps focusing and brings up productivity. Mix that with a bunch of great people and good things will start happening. It has been possible to create accessible Qt applications on Linux for a while, but of course not everything will just work […]

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Lars Knoll

New agreement with the KDE Free Qt Foundation and changes for the open source version

Published Wednesday January 13th, 2016 | 39 Comments on New agreement with the KDE Free Qt Foundation and changes for the open source version
Posted in Biz Circuit & Dev Loop, KDE, Qt

Open Source and the Free Software movement have always played a very important role in Qt’s history. From the very beginning, Qt has been available under both Open Source and commercial licensing terms. This dual licensing approach has played a major role in turning Qt into the technology it is today. While the commercial business […]

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Lars Knoll

Qt 5.4 released

Published Wednesday December 10th, 2014 | 56 Comments on Qt 5.4 released
Posted in KDE, News, Qt

I am happy to announce that Qt 5.4 has been released today and is available for download from qt.io. Together with Qt 5.4, we have also released Qt Creator 3.3 and an update to Qt for device creation on embedded Linux and embedded Android. But let’s start with Qt 5.4. One of the main focus […]

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Lars Knoll

Adding LGPL v3 to Qt

Published Wednesday August 20th, 2014 | 16 Comments on Adding LGPL v3 to Qt
Posted in Community, KDE, News, Qt

20 years ago, Trolltech, the company that created Qt, was founded. One of its founding principles was to release Qt as free software to the open source community. In the early versions, this was limited to Unix/Linux and the X11 windowing system. Over the years, more and more platforms were included into the open source […]

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Tuukka Turunen

KDE Free Qt Foundation Agreement Amended to Cover Qt for Android Port

Published Tuesday December 3rd, 2013 | 3 Comments on KDE Free Qt Foundation Agreement Amended to Cover Qt for Android Port
Posted in Android, KDE

The Qt for Android port is approaching a major milestone. With the final release of Qt 5.2, Android will become a Qt reference (Tier 1) configuration. The work with the Qt for Android port has been actively ongoing for the past year within the Qt Project, and before that, as part of the Necessitas project […]

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Qt Contributors Summit 2013 – Please register

Published Tuesday May 14th, 2013 | 13 Comments on Qt Contributors Summit 2013 – Please register
Posted in Community, Contributors, KDE

Guggenheim mirror balls Registration for the Qt Contributors Summit 2013 is now open. Before going into details, I’ve added a photo of the The Guggenheim mirror balls right outside the famous Guggenheim Museum in Bilbao. It can symbolise how every Qt contributor is linked together, working on the same project, using the summit to reflect […]

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Tuukka Turunen

Qt Project Needs Mirrors for the New Download Service

Published Thursday March 28th, 2013 | 17 Comments on Qt Project Needs Mirrors for the New Download Service
Posted in Announcements, Community, KDE, Open Governance, Releases

The Qt Project is currently using a content delivery network based solution for distribution of releases. We have been working to improve distribution of Qt open-source packages and now have the setup available for mirroring. Now we need to get more mirrors before going to production. The idea is to switch to MirrorBrain based system […]

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