Dev Loop

Laszlo Agocs

Building the latest greatest for Android AArch64 (with Vulkan teaser)

Published Friday February 24th, 2017 | Leave a comment
Posted in Android, C++, Dev Loop, Graphics, Mobile, OpenGL, QPA, Qt

Let’s say you got a 64-bit ARM device running Android. For instance, the Tegra X1-based NVIDIA Shield TV. Now, let’s say you are also interested in the latest greatest content from the dev branch, for example to try out some upcoming Vulkan enablers from here and here, and want to see all this running on […]

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Jesús Fernández

Qt Quick WebGL Streaming

Published Wednesday February 22nd, 2017 | 42 Comments on Qt Quick WebGL Streaming
Posted in Dev Loop, Qt Quick 2, WebGL

WebGL Streaming is optimized for Qt Quick and allows you to run remote Qt Quick applications in a browser. I’m working on a platform plugin to run remote applications in your browser, using OpenGL command streaming. When the remote application runs using this new platform plugin, the application will create a lightweight web server. When […]

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Andy Nichols (nezticle)

Making Movies with QML

Published Tuesday February 21st, 2017 | 9 Comments on Making Movies with QML
Posted in Dev Loop, Graphics, Qt Quick

One of the interesting things about working with Qt is seeing all the unexpected ways our users use the APIs we create.  Last year I got a bug report requesting an API to set a custom frame rate for QML animations when using QQuickRenderControl.  The reason was that the user was using QQuickRenderControl as an engine to […]

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Otto Ryynänen

Boot to Qt on embedded HW using Android 7.0 and Qt 5.8

Published Friday February 17th, 2017 | 9 Comments on Boot to Qt on embedded HW using Android 7.0 and Qt 5.8
Posted in Android, Dev Loop, Embedded

One can have real pain trying to create a demo setup or proof-of-concept for an embedded device. To ease the pain Qt for Device Creation has a list of supported devices where you can flash a “Boot to Qt” image and get your software running on the target HW literally within minutes. Background Back in […]

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Tuukka Turunen

Qt 5.5.1-2 for Wind River® VxWorks® Real-Time Operating System Released

Published Tuesday February 14th, 2017 | Leave a comment
Posted in Dev Loop, Releases, RTOS

The Qt 5.5.1-2 release for VxWorks Real-Time Operating System (RTOS) release supports the new VxWorks 7 release SR 0480 (September 2016) on ARM-v7 with updates in the Qt Base, Qt Declarative and Qt Quick Controls modules. For full list of changes, please see the change log. To learn more about Qt 5.5 for VxWorks, please check […]

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Titta Heikkala

Glowing Qt Charts

Published Tuesday February 7th, 2017 | 7 Comments on Glowing Qt Charts
Posted in Charts, Dev Loop

Have you ever had the need to visualize data graphically and add some ‘wow’-effect to it? I’m currently helping out with the development of a demo application, where we have some charts to visualize data received from sensors. Naturally, the designer wants the charts to be visually appealing. At the beginning we had basic graphs […]

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Jake Petroules

Qbs 1.7 released

Published Tuesday January 31st, 2017 | 20 Comments on Qbs 1.7 released
Posted in Announcements, Build system, Dev Loop, Releases

We are delighted to announce the release of Qbs 1.7 “Technical Ecstasy”! While Qbs 1.7.0 was actually released back in mid-December, we decided to postpone the announcement until after last week’s 1.7.1 patch release in order to get in a few more bug fixes. What’s new? In addition to lots of bugfixes and smaller improvements, as […]

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Shawn Rutledge

New QtLabs PDF module

Published Monday January 30th, 2017 | 27 Comments on New QtLabs PDF module
Posted in Dev Loop

A couple of years ago during a hackathon, a couple of us wrote a Qt wrapper around PDFium, the open-source PDF rendering engine which is used for viewing PDFs in Chromium.  There have been a few fixes and improvements since then.  Now we (finally) have made this module available under the LGPLv3 license. QPdfDocument can […]

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