Dev Loop

Laszlo Agocs

Get Started with Qt 3D Studio 2.0 beta 1

Published Friday May 18th, 2018 | 12 Comments on Get Started with Qt 3D Studio 2.0 beta 1
Posted in Dev Loop, Qt 3D, Qt 3D Studio, Qt Quick

Now that the beta 1 release of Qt 3D Studio 2.0 is out, let’s go through the steps involved in trying it out for real. Pre-built runtime binaries As outlined in last year’s post, the runtime component of Qt 3D Studio has undergone significant changes. This means that the Viewer application that is launched whenever […]

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Maurice Kalinowski

Optimizing Device Communication with Qt MQTT

Published Wednesday May 16th, 2018 | 5 Comments on Optimizing Device Communication with Qt MQTT
Posted in Automation, Dev Loop, Embedded | Tags: , ,

Qt for Automation has been launched in conjunction with Qt 5.10 as an AddOn to Qt for Application Development or Qt for Device Creation. One module in that offering is our client-side solution for MQTT called Qt MQTT. Qt MQTT focusses on the client side, helping developers to create sensor devices and or gateways managing […]

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Tuukka Turunen

Code contributions via bug reports and forum posts

Published Wednesday May 16th, 2018 | 1 Comment on Code contributions via bug reports and forum posts
Posted in Contributors, Dev Loop, Licensing, Open Governance, Qt Project

Contribution of source code is now allowed via Qt systems such as bug reports and forums. Traditionally all source code contributions to the Qt Project are governed via Contribution License Agreement (CLA), except possibility given to the commercial license holders to provide bug fixes and similar small modifications that The Qt Company has pushed into Qt. […]

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Frank Meerkötter

OPC UA support in Qt 5.11

Published Wednesday May 16th, 2018 | 4 Comments on OPC UA support in Qt 5.11
Posted in Automation, Dev Loop, Embedded | Tags: , ,

OPC UA is a central element of the Industry 4.0 story providing seamless communication between IT and industrial production systems. basysKom has initiated Qt OPC UA in 2015 with the goal of providing an out of the box Qt API for OPC UA. In 2017 basysKom, together with The Qt Company, has finished up a […]

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Tero Kojo

Calling all contributors!

Published Monday May 14th, 2018 | Comments Off on Calling all contributors!
Posted in Dev Loop

One month to go till Qt Contributors’ Summit in Oslo! The dates are June 11-12. If you haven’t yet, now is the time to register! There will be two intense days of discussions and work on the future of Qt. Anyone who has an interest and has in some way had an influence on the […]

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Mikhail Svetkin

Qt on Microcontrollers (MCU)

Published Thursday May 3rd, 2018 | 16 Comments on Qt on Microcontrollers (MCU)
Posted in Dev Loop, Embedded | Tags: , , ,

People often ask us about if it’s possible to use Qt for software development on microcontrollers (MCU), and if Qt can run without an operating system (“bare metal”). Today we will answer these questions and show you some concrete examples. What is the point of using microcontrollers? MCUs are small computers on a single integrated circuit. They’re similar to […]

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Tuukka Turunen

Qt 5.9.5 Released

Published Thursday April 12th, 2018 | 15 Comments on Qt 5.9.5 Released
Posted in Dev Loop, Releases

Qt 5.9.5 is released today. As a patch release Qt 5.9.5 does not add any new functionality, but provides important bug fixes and other improvements. Compared to Qt 5.9.4, the new Qt 5.9.5 contains over  100 bug fixes. In total there are around 450 changes in Qt 5.9.5 compared to Qt 5.9.4. For details of the most important changes, please […]

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Christian Kandeler

Qbs 1.11 released

Published Wednesday March 28th, 2018 | 10 Comments on Qbs 1.11 released
Posted in Announcements, Build system, cross-platform, Dev Loop, Releases

We are happy to announce version 1.11.0 of the Qbs build tool. What’s new? Language Improvements The long-existing list properties qbs.targetOS and qbs.toolchain have been complemented by their scalar counterparts qbs.targetPlatform and qbs.toolchainType, respectively. The new properties make it easier to specify the target platform on the command line and in profiles, while you should still […]

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