Qt 3D

Sean Harmer, KDAB [Qt Service Partner]

Introducing Qt 3D

Published Thursday June 16th, 2016 | 15 Comments on Introducing Qt 3D
Posted in Biz Circuit & Dev Loop, Qt 3D

Introducing Qt 3D One of the major new features in Qt 5.7.0 is the fully supported release of a stable Qt 3D module! Although Qt has long offered facilities for taking advantage of accelerated graphics and integrating custom OpenGL rendering in Qt-based applications, it has not provided a high-level facility for 3D graphics. Qt 3D […]

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Andy Nichols (nezticle)

Qt 3D: The Asset Conditioning Pipeline

Published Friday January 8th, 2016 | 5 Comments on Qt 3D: The Asset Conditioning Pipeline
Posted in Dev Loop, OpenGL, Qt 3D

Qt 3D development has been coming along nicely and is scheduled to be released with Qt 5.7.  One of the issues we face with offering a high-level 3D rendering API is facilitating the asset conditioning pipeline.  When dealing with 3D assets, there is a need to process the assets created in digital content creation applications […]

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Sami Makkonen

Qt3D 2.0 Technology Preview

Published Wednesday July 1st, 2015 | 12 Comments on Qt3D 2.0 Technology Preview
Posted in Qt 3D, Uncategorized | Tags: ,

This blog post is written by a guest blogger, the maintainer of Qt3D module and the Managing Director KDAB UK Ltd, Dr Sean Harmer. KDAB is pleased to announce that the Qt 5.5.0 release includes a Technology Preview of the Qt3D module. Qt3D provides a high-level framework to allow developers to easily add 3D content […]

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