Qt Quick 2

J-P Nurmi

Are you ready for Qt Quick Controls 2.3?

Published Thursday November 23rd, 2017 | 25 Comments on Are you ready for Qt Quick Controls 2.3?
Posted in Dev Loop, Qt Quick 2, Qt Quick Controls, Styles, UI

This blog post takes a brief look at some of the new features in Qt Quick Controls 2.3 released as part of Qt 5.10. See also New Features in Qt 5.10 for a more detailed list. New styles We are introducing two new styles: Fusion and Imagine. The Fusion style looks familiar to those who […]

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Mitch Curtis

Qt Quick Controls 2: Imagine Style

Published Thursday November 23rd, 2017 | 7 Comments on Qt Quick Controls 2: Imagine Style
Posted in Biz Circuit & Dev Loop, Design, Dev Loop, Qt Quick 2, Qt Quick Controls, Styles, UI

Back in April we wrote about image-based styling for Qt Quick Controls 2. Since then, we have made good progress and nailed down some aspects that were still under consideration. We call the new style “Imagine”. The style works by scanning a directory of images and applying those images to the controls. For example, when a Button […]

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Stefan Larndorfer

QML vs. HTML5

Published Friday July 28th, 2017 | 16 Comments on QML vs. HTML5
Posted in Automotive, Biz Circuit & Dev Loop, C++, cross-platform, Declarative UI, Design, effectiveness, efficiency, Embedded, Embedded World, framework, Guest Blog, HTML vs Qt, Internet of Things, OpenGL, Performance, QML 을 시작합시다., Qt, Qt Quick, Qt Quick 2, Qt Quick 2.0, Qt Quick Controls, UI

Guest post by Stefan Larndorfer at sequality Mobile devices have set the standard in terms of responsiveness and user-friendliness for HMIs across industries. Manufacturers of cars, medical equipment, industrial automation systems and consumer electronics now want to replicate this great user experience for their embedded devices. To find out which technology strategy we should select we […]

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Jesús Fernández

Qt WebGL Streaming merged

Published Friday July 7th, 2017 | 54 Comments on Qt WebGL Streaming merged
Posted in Dev Loop, OpenGL, QPA, Qt, Qt Quick, Qt Quick 2, Qt Quick Controls | Tags: , , ,

Some time ago I published a couple of blog posts talking about Qt WebGL Streaming plugin. The time has come, and the plugin is finally merged into the Qt repository. In the meantime, I worked on stabilization, performance and reducing the calls sent over the network. It also changed a bit in the way the […]

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Thomas Hartmann

Qt Quick Designer in Qt Creator 4.3

Published Wednesday May 24th, 2017 | 1 Comment on Qt Quick Designer in Qt Creator 4.3
Posted in Declarative UI, Qt Quick, Qt Quick 2, Qt Quick 2.0, Qt Quick Controls, QtCreator, Styles | Tags: , , ,

For Qt Creator 4.3 we added many new features to the Qt Quick Designer. Integrated text editor The most obvious addition is an integrated text editor in the Design mode that also allows editing the QML code side by side with the form editor as a preview. Besides being able to edit QML code while […]

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Alex Blasche

Qt QML Performance improvements in Qt 5.8.0

Published Wednesday March 8th, 2017 | 9 Comments on Qt QML Performance improvements in Qt 5.8.0
Posted in Performance, Qt Quick 2, Qt Quick Controls

Qt 5.8 benefited from significant performance efforts in Qt QML.  Some of us spent our entire time figuring out why things are slow and what could be done. This is a continued effort that pretty much started with the first Qt QML release and I don’t think will ever stop.  After a bit of deliberation […]

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Jesús Fernández

Qt Quick WebGL Streaming

Published Wednesday February 22nd, 2017 | 61 Comments on Qt Quick WebGL Streaming
Posted in Dev Loop, Qt Quick 2, WebGL

WebGL Streaming is optimized for Qt Quick and allows you to run remote Qt Quick applications in a browser. I’m working on a platform plugin to run remote applications in your browser, using OpenGL command streaming. When the remote application runs using this new platform plugin, the application will create a lightweight web server. When […]

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Eskil Abrahamsen Blomfeldt

How to shoot yourself in the foot using only a scene graph (neat optimization trick inside)

Published Thursday January 19th, 2017 | 9 Comments on How to shoot yourself in the foot using only a scene graph (neat optimization trick inside)
Posted in Declarative UI, Dev Loop, Graphics, OpenGL, Performance, Qt, Qt Quick 2, Text and font handling, UI

I am trying to get into the habit of blogging more often, also about topics that may not warrant a white paper worth of text, but that may be interesting to some of you. For those of you who don’t know me, I am the maintainer of the text and font code in Qt, and recently I came across a curious customer case where the optimization mechanisms in the Qt Quick scene graph ended up doing more harm than good. I thought I would share the case with you, along with the work-around I ended up giving to the customer.

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Maurice Kalinowski

Status Update on Qt for WinRT / UWP

Published Friday July 1st, 2016 | 1 Comment on Status Update on Qt for WinRT / UWP
Posted in cross-platform, desktop, Dev Loop, Embedded, Mobile, Qt Bluetooth, Qt Quick 2, Windows, WinRT | Tags: , , , , , , , , , , , ,

It has been a long while since we were writing on this blog about the WinRT port of Qt. Hence, this is going to be a longer article on what we achieved in the meanwhile, are currently working on, and what we will provide in future releases.

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Thomas Hartmann

More of Qt Quick Designer and Qt Quick Controls 2

Published Monday June 6th, 2016 | 10 Comments on More of Qt Quick Designer and Qt Quick Controls 2
Posted in Qt Quick, Qt Quick 2, Qt Quick Controls, QtCreator

Qt Creator 4.0 is now released and since so many of you asked for it, we now publish the full uncut video that shows how to create the UI of a simple home automation application using the new Qt Quick 2 Controls. The resulting demo application is available here: Smart Home Demo Application To use […]

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