Qt 5.5

Titta Heikkala

Porting Three.js Code to Canvas3D

Published Friday June 5th, 2015 | 8 Comments on Porting Three.js Code to Canvas3D
Posted in Qt Canvas3D | Tags: , , ,

You might have heard of our new Qt Canvas3D module that comes with Qt 5.5: Introducing Qt Canvas3D. In this post we will go through the steps needed to port your three.js content to Canvas3D. We will cover how you can create your own Canvas3D project with Qt Creator and what are the main things […]

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Pasi Keränen

Introducing Qt Canvas3D

Published Wednesday May 27th, 2015 | 18 Comments on Introducing Qt Canvas3D
Posted in Qt Canvas3D | Tags: , , ,

Qt Canvas3D is a fully supported Qt module starting from Qt 5.5. Just like WebGL, Canvas3D offers a low level OpenGL-like API that enables you to execute 3D drawing commands from JavaScript. It allows easy porting of WebGL content from HTML to Qt Quick or even sharing the same WebGL code between Qt Quick and […]

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