Dev Loop

Maurice Kalinowski

Integrating Cloud Solutions with Qt

Published Friday June 22nd, 2018
Comments Off on Integrating Cloud Solutions with Qt
Posted in Dev Loop, Embedded, Internet of Things

Welcome to the final installment of our Qt for Automation blog mini-series. If you missed the previous articles, please have a look at Lars’ blog post, where you can find an overview of all the topics (remote UIs, optimizing device communication, and more) we’ve covered. These days, using the cloud for predictive maintenance, analytics or […]

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Tero Kojo

Qt Contributors’ Summit 2018 wrap-up

Published Wednesday June 13th, 2018
6 Comments on Qt Contributors’ Summit 2018 wrap-up
Posted in Community, Contributors, Dev Loop | Tags: , ,

Qt Contributors’ Summit 2018 is over. Two days of presentations and a lot of discussions during presentations, talk of Qt over coffee and lunch and in restaurants in the evening. A hundred people gathered to think where Qt is heading and where it now is. Oslo showed it’s best with warm and sunny weather. The […]

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Alex Blasche

Qt for Python 5.11 released

Published Wednesday June 13th, 2018
49 Comments on Qt for Python 5.11 released
Posted in Announcements, Biz Circuit & Dev Loop, Community, Contributors, Customers, Qt for Python

We are happy to announce the first official release of Qt for Python (Pyside2). As the version tag implies, it is based on Qt 5.11 and therefore the first release that supports the Qt 5 series. At large the project will follow the general Qt release schedule and versions. Although this is still a Technical […]

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Michael Winkelmann

Remote UIs with WebGL and WebAssembly

Published Tuesday June 12th, 2018
4 Comments on Remote UIs with WebGL and WebAssembly
Posted in Automation, Dev Loop, Internet of Things, WebGL | Tags: , ,

A frequently requested feature by Qt customers is the possibility to access, view and use a Qt-made UI remotely. However, in contrast to web applications, Qt applications do not offer remote access by nature as communication with the backend usually happens via direct functions call and not over socket-based protocols like HTTP or WebSockets. But […]

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