Dev Loop

Amy Zinkann

ICS talks Embedded UX Design, Hands-On Qt on Raspberry Pi, and more at Qt World Summit 2018 in Boston

Published Thursday October 4th, 2018
Comments Off on ICS talks Embedded UX Design, Hands-On Qt on Raspberry Pi, and more at Qt World Summit 2018 in Boston
Posted in Biz Circuit & Dev Loop, Embedded, Medical, Qt World Summit, UI | Tags: , ,

Integrated Computer Solutions (ICS), the largest independent source of Qt expertise in North America, is proud to be a gold sponsor and training partner at The Qt World Summit Boston. We have big things planned for this important industry event. ICS CEO Peter Winston will share secrets learned from 500+ successful Qt projects, including a […]

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Sami Makkonen

Qt 3D Studio 2.1 Released

Published Monday October 1st, 2018
4 Comments on Qt 3D Studio 2.1 Released
Posted in Biz Circuit & Dev Loop, Qt 3D, Qt 3D Studio, Releases

We are happy to announce that Qt 3D Studio 2.1 has been released. Qt 3D Studio is a design tool for creating 3D user interfaces and adding 3D content into Qt based applications.  With Qt 3D Studio you can easily define the 3D content look & feel, animations and user interface states. Please refer to earlier blog […]

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Tuukka Turunen

Qt 5.11.2 Released

Published Thursday September 20th, 2018
6 Comments on Qt 5.11.2 Released
Posted in Dev Loop, Qt, Releases

Qt 5.11.2 is released today. As a patch release it does not add any new functionality, but provides important bug fixes, security updates and other improvements. Compared to Qt 5.11.1, the Qt 5.11.2 release provides fixes for more than 250 bugs and it contains around 800 changes in total. For details of the most important changes, please check the […]

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Eike Ziller

Qt Creator 4.7.1 released

Published Thursday September 20th, 2018
Comments Off on Qt Creator 4.7.1 released
Posted in Biz Circuit & Dev Loop, Qt, QtCreator, Releases

We are happy to announce the release of Qt Creator 4.7.1! The probably most prominent fixes we did were for Windows: The amount of resources that we used for MSVC detection could trigger virus scanners, so we limit this now. We no longer force Qt Creator’s use of ANGLE for OpenGL on user applications, so […]

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Mats Honkamaa

An introduction to texture mapping in Qt 3D Studio, part I

Published Monday September 17th, 2018
Comments Off on An introduction to texture mapping in Qt 3D Studio, part I
Posted in Graphics, Qt 3D Studio, Tutorial

This is the first in a series of blog posts that will explain the basics of texture mapping in Qt 3D Studio. To follow the examples, you need to have a basic understanding on how to work with objects and import assets in Qt 3D Studio. If you have not used Qt 3D Studio before, please […]

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