Dev Loop

Tero Kojo

Qt World Summit 2017 Call for Presentations

Published Thursday April 27th, 2017
4 Comments on Qt World Summit 2017 Call for Presentations
Posted in Dev Loop, Uncategorized

Build for Tomorrow – Deliver Today The Qt World Summit 2017 in Berlin, Germany this October is where the Qt community comes together from all around the world. This year, the theme of the event is “Build for Tomorrow – Deliver Today”. The Call for Presentations is Now Open! However please read through this guide […]

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Please update your Qt Online Installer’s Maintenance Tool

Published Thursday April 20th, 2017
14 Comments on Please update your Qt Online Installer’s Maintenance Tool
Posted in Uncategorized

We are about to change the domain used in Qt Online Installations. If you are using an old version of Maintenance Tool, that is 2.0.3 or older, now is a good time to update it to version 2.0.5. So please run ‘Update components’ and your Qt installation will continue working without errors. The MaintenanceTool should […]

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Ben Lau [Qt Champion 2016]

Multithreaded Programming with Future & Promise

Published Tuesday April 18th, 2017
10 Comments on Multithreaded Programming with Future & Promise
Posted in Community, Dev Loop | Tags: ,

This is a guest post by 2016 Qt Champion Ben Lau. Ben has a long history with Qt, and many interesting projects on GitHub. Here’s an idea from him on making multithreading simpler in some cases. The Basics Multithreading programming may not be difficult at the first glance. You have to pay attention to your shared […]

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Tuukka Turunen

Qt 5.9 Beta Released

Published Friday April 7th, 2017
35 Comments on Qt 5.9 Beta Released
Posted in Dev Loop, Releases

I am pleased to announce that Qt 5.9 Beta is now released. Convenient binary installers are available for trying out the cool new features coming in Qt 5.9. With this release we are adjusting the release process to make it easier for users to check out the upcoming release conveniently using the online installer.  Qt […]

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Andy Nichols (nezticle)

Getting more out of Qt Quick with OpenVG

Published Friday March 31st, 2017
4 Comments on Getting more out of Qt Quick with OpenVG
Posted in Declarative UI, Dev Loop, Embedded, Graphics, Qt Quick

In Qt 5.9 is now possible to render Qt Quick applications with OpenVG when using hardware that supports it. This is made possible by a new scene graph adaptation that uses EGL and OpenVG to render Qt Quick scenes.  When using Qt for Device Creation, it means that it now be possible to run with graphics hardware […]

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