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Dries Verbrugge

Qt used to demonstrate KNX IoT possibilities at ISE and L+B fairs

Published Thursday March 15th, 2018 | 1 Comment on Qt used to demonstrate KNX IoT possibilities at ISE and L+B fairs
Posted in Biz Circuit, Embedded, Internet of Things | Tags: ,

KNX Introduction In its more than 25 years of history, KNX has an unrivaled track record of guaranteeing long-term support of automation solutions in any type of building. Based on the KNX standard, building automation can be realized in a reliable, interoperable and extendable way: devices from over 400 manufacturers work together in a very […]

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Eike Ziller

Qt Creator 4.5.2 released

Published Tuesday March 13th, 2018 | 12 Comments on Qt Creator 4.5.2 released
Posted in Dev Loop, QtCreator, Releases | Tags:

We are happy to announce the release of Qt Creator 4.5.2! This release includes a workaround for an issue in Qt which makes Qt Creator’s summary progress bar and some other controls disappear (QTCREATORBUG-19716). Get Qt Creator 4.5.2 The opensource version is available on the Qt download page, and you find commercially licensed packages on […]

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Tero Kojo

Qt Contributors’ Summit 2018

Published Friday March 9th, 2018 | Comments Off on Qt Contributors’ Summit 2018
Posted in Uncategorized

Contributors, Mark your calendars! 11th and 12th June 2018 And the location is Oslo, Norway. Oslo in June is a beautiful place to be, but the best part is that you will meet all the Qt Contributors! The Qt Contributors’ Summit is an annual event open to anyone who has contributed toward the Qt project […]

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Mitch Curtis

Slate: A Basic Pixel Art Editor Built with Qt Quick

Published Tuesday March 6th, 2018 | 14 Comments on Slate: A Basic Pixel Art Editor Built with Qt Quick
Posted in C++, cross-platform, desktop, Qt Quick, Qt Quick Controls

I loved video games as a kid. Pokémon Blue and Wario Land on GameBoy. On the SNES I played SimCity, The Lost Vikings, Cannon Fodder, Super Mario World, Axelay… probably more that I can’t remember. Then there were the old Windows 95 games on PC, PlayStation, Xbox… ah, good times. Video games were the reason […]

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Sami Makkonen

Qt 3D Studio 1.1 Released

Published Friday March 2nd, 2018 | 6 Comments on Qt 3D Studio 1.1 Released
Posted in Biz Circuit & Dev Loop, Qt 3D Studio

We are happy to announce that Qt 3D Studio 1.1 has now been released. This release introduces many improvements to the user interface and introduces an improved way to define data driven UI content. Qt 3D Studio is a design tool for creating 3D user interfaces and adding 3D content into Qt based applications.  With Qt […]

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Tuukka Turunen

Qt 5.11 Beta1 Released

Published Thursday March 1st, 2018 | 9 Comments on Qt 5.11 Beta1 Released
Posted in Dev Loop, Releases

I am pleased to announce that Qt 5.11 Beta 1 is released today. Convenient online binary installers are available for trying out features coming in Qt 5.11. We will follow similar Beta process as earlier and provide multiple Beta releases via the online installer.  For new features coming in Qt 5.11, please check the New features in […]

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Miao Luo

Introducing Qt Automotive Suite 2.0

Published Tuesday February 27th, 2018 | 6 Comments on Introducing Qt Automotive Suite 2.0
Posted in Automotive, Biz Circuit, Biz Circuit & Dev Loop, Dev Loop, Functional Safety

We are excited to announce the Qt Automotive Suite 2.0, a great leap forward towards a unified HMI toolchain and framework for digital cockpit, available end of February 2018. A few years back, we saw several challenges in the industry. One was that with increasing number of screens being present in the car, creating and […]

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