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Tero Kojo

planet.qt.io is now live

Published Friday February 6th, 2015
9 Comments
Posted in Community, Qt.io

Still one more service to hit the qt.io domain this week! The Qt blog aggregator, Planet Qt, is now live at http://planet.qt.io Planet gathers all the news and blogs from the Qt world to a single location. Anyone can submit their blog to be included into the planet feeds. The current aggregator at http://planet.qt-project.org will

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Lars Knoll

Licensing of new modules in Qt 5.5

Published Thursday February 5th, 2015
14 Comments
Posted in Community, KDE, Qt

With the release of Qt 5.4, we added LGPLv3 as a licensing option to Qt. Some of the new modules released in Qt 5.4 (Qt WebEngine, Qt Canvas3D and Qt WebView) where made available under GPLv2+, LGPLv3 and commercial licensing terms. The reason was that we believe that this license combination is a better match

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Tero Kojo

The Qt blog is moving to the qt.io domain

Published Monday February 2nd, 2015
4 Comments
Posted in Community, Qt Project, Qt.io

We are approaching the move of one more service coming under the qt.io umbrella. This blog is about to move to it’s new home at http://blog.qt.io The move is a continuation of unifying the Qt ecosystem under the qt.io domain. We aim to make the move as transparent as possible. However we do need to turn off the

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Tero Kojo

The Trolls invite you to Oslo

Published Thursday January 29th, 2015
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Posted in Community, Contributors, Events | Tags: ,

The Qt Contributors’ Summit 2015 now has a date, the weekend of 6-7th June 2015. The event is aimed at people who contribute to Qt in any way; code, documentation, bug reports, support on the forums, wiki editing, articles on the web, Youtube videos. In short anyone who contributes to the Qt community is welcome. This

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Tero Kojo

Robin Burchell, Qt Champion 2014

Published Wednesday January 28th, 2015
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Posted in Community

This post is about Robin Burchell, one of the four 2014 Qt Champions, and how he came to the Qt community. Robin was nominated in the Maverick-category, as someone who might not always follow the rules to the letter, but gets the job done. Robin will be doing some guest posts here during the year too. He

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Tero Kojo

Dyami Caliri, Qt Champion 2014

Published Tuesday January 27th, 2015
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Posted in Community | Tags: ,

Dyami Caliri is a Qt Champion 2014 in the category of ‘Rookie of the year’. The title is given to someone who has made their first code contributions to Qt in the previous year. In Dyami’s case his patches had caught the eyes of maintainers for their high quality in areas where new contributors aren’t usually seen.

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Morten Johan Sørvig

Qt Weekly #24: High-dpi QtWayland

Published Tuesday January 27th, 2015
1 Comment
Posted in Graphics

Those of you following QtWayland development closely might have seen commit 7ef5e2e4 – Implement high-dpi support. In this blog we’ll look at some examples and show how to test the support on high and normal dpi hardware. Wayland Wayland 1.2 added support for high-dpi scaling via wl_output::scale wl_surface::set_buffer_scale wl_output::scale is used by the compositor to

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Pasi Keränen

Blog on Qt 3D 2.0 from KDAB

Published Monday January 26th, 2015
6 Comments
Posted in Qt 3D, Qt Quick 3D

Sean Harmer of KDAB has written an excellent two part blog entry on the upcoming Qt 3D 2.0. In the first part he goes in to what a modern 3D engine should be able to do and then goes on to explain the high level architecture and principles of Qt 3D 2.0. In the second

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nezticle

Introducing the Qt Quick 2D Renderer

Published Thursday January 22nd, 2015
11 Comments
Posted in Embedded, OpenGL, Qt Quick 2

When Qt Quick 2 was introduced with the release of Qt 5.0, it came with a minimum requirement of either OpenGL 2.0 or OpenGL ES 2.0.  For desktop and mobile platforms this is usually not an issue, and when it is for example on Windows, it is now fairly easy to use an OpenGL software rasteriser as

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Laszlo Agocs

Qt Weekly #23: Qt 5.5 enhancements for Linux graphics and input stacks

Published Tuesday January 20th, 2015
6 Comments
Posted in Embedded, Graphics, OpenGL, QPA

The upcoming Qt 5.5 has received a number of improvements when it comes to running without a windowing system on Linux. While these target mainly Embedded Linux devices, they are also interesting for those wishing to run Qt applications on their desktop machines directly on the Linux console without X11 or Wayland. We will now

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