By Alexis Menard

QDirModel is now obsolete, QFileSystemModel is taking the job…

Published Friday January 8th, 2010 | 14 Comments on QDirModel is now obsolete, QFileSystemModel is taking the job…
Posted in Itemviews, Performance

Back in Qt 4.4, QFileDialog was rewritten in order to help with performance issues. In addition to that a new model was designed to read the hard drive content: QFileSystemModel. The main advantage of QFileSystemModel is its thread: the model is populated asynchronously by a gatherer thread. The benefit is that the GUI is not […]

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QGraphicsView is a Hummer, Plasma is the luxury version…

Published Tuesday October 27th, 2009 | 10 Comments on QGraphicsView is a Hummer, Plasma is the luxury version…
Posted in Graphics, Graphics Items, Graphics View, KDE, Kinetic, Performance

Do you know the main advantage of a Hummer? It can go pretty much everywhere, that’s why many armies are using it. If I talk about a Hummer it is because QGraphicsView can go pretty much everywhere too. Recently I was lucky enough to get a N900 (generously given by Jesper, don’t know for how […]

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Writing a game with the animation and the state machine API

Published Wednesday April 1st, 2009 | 9 Comments on Writing a game with the animation and the state machine API
Posted in Graphics View, KDE, Kinetic

If you’ve checked out the Qt solution for the Animation API, then you’ve probably found the game called Sub-Attaq. This game was an idea I had when I started working on the Kinetic project. The idea came from a game I played 6-7 years ago but i don’t remember its name anymore. For those who […]

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