Qt 3D Studio

Sami Makkonen

Qt 3D Studio 2.4 Released

Published Thursday June 27th, 2019 | 1 Comment on Qt 3D Studio 2.4 Released
Posted in Announcements, Biz Circuit & Dev Loop, Design, Qt 3D Studio

We are happy to announce the Qt 3D Studio 2.4 release is now available via the online and offline installers. Here’s a quick summary of the new features and functions in 2.4. For detailed information about the Qt 3D Studio, visit the online documentation page or see the older blog posts. Changes in the runtime One of the biggest […]

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Tuukka Turunen

Significant Performance Improvements with Qt 3D Studio 2.4

Published Tuesday June 18th, 2019 | 16 Comments on Significant Performance Improvements with Qt 3D Studio 2.4
Posted in Biz Circuit & Dev Loop, Design, Graphics, Performance, Qt 3D Studio

Speed of the 3D rendering is essential for a 3D engine, in addition to efficient use of system resources. The upcoming new Qt 3D Studio 2.4 release brings a significant boost to rendering performance, as well as provides further savings on CPU and RAM utilization. With our example high-end embedded 3D application the rendering speed is […]

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Kimmo Leppälä

Optimizing Real-Time 3D for Entry Level Hardware

Published Tuesday April 2nd, 2019 | 2 Comments on Optimizing Real-Time 3D for Entry Level Hardware
Posted in Automotive, Biz Circuit & Dev Loop, Customers, Design, Graphics, OpenGL, Qt, Qt 3D, Qt 3D Studio, Qt Quick, Qt Quick 2 | Tags:

When more and more cars are being equipped with digital instrument clusters, it is very important to consider the cost of the electronics needed to achieve the desired user experience. In volume products, it matters a lot whether the cost of a hardware component is 10, 50 or 100 USD – so it really pays […]

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Sami Makkonen

Qt 3D Studio 2.3 Released

Published Monday April 1st, 2019 | Comments Off on Qt 3D Studio 2.3 Released
Posted in Biz Circuit & Dev Loop, Qt 3D, Qt 3D Studio

We are happy to announce the Qt 3D Studio 2.3 release is now available via the online and offline installers. Here’s a quick summary of the new features and functions in 2.3. For detailed information about the Qt 3D Studio, visit the online documentation page. Font Rendering The 2.3 release introduces a new font rendering engine based on […]

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Kimmo Leppälä

Qt 3D Studio Performance Improvements

Published Wednesday December 19th, 2018 | 5 Comments on Qt 3D Studio Performance Improvements
Posted in Biz Circuit & Dev Loop, Qt 3D, Qt 3D Studio | Tags: , , , ,

Good performance of 3D applications is essential for achieving the desired user experience. While the 3D assets are the most important items affecting the performance, the 3D engine itself needs to be highly efficient in what it does. We have been looking into ways for improving the performance of Qt 3D Studio and especially on how […]

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Sami Makkonen

Qt 3D Studio 2.1 Released

Published Monday October 1st, 2018 | 4 Comments on Qt 3D Studio 2.1 Released
Posted in Biz Circuit & Dev Loop, Qt 3D, Qt 3D Studio, Releases

We are happy to announce that Qt 3D Studio 2.1 has been released. Qt 3D Studio is a design tool for creating 3D user interfaces and adding 3D content into Qt based applications.  With Qt 3D Studio you can easily define the 3D content look & feel, animations and user interface states. Please refer to earlier blog […]

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Mats Honkamaa

An introduction to texture mapping in Qt 3D Studio, part I

Published Monday September 17th, 2018 | Comments Off on An introduction to texture mapping in Qt 3D Studio, part I
Posted in Graphics, Qt 3D Studio, Tutorial

This is the first in a series of blog posts that will explain the basics of texture mapping in Qt 3D Studio. To follow the examples, you need to have a basic understanding on how to work with objects and import assets in Qt 3D Studio. If you have not used Qt 3D Studio before, please […]

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Mats Honkamaa

Qt 3D Studio 2.1 Beta 1 released

Published Monday September 10th, 2018 | 4 Comments on Qt 3D Studio 2.1 Beta 1 released
Posted in Dev Loop, Qt 3D, Qt 3D Studio

We are happy to announce the release of Qt 3D Studio 2.1 Beta 1. It is available via the online installer. Here’s a quick summary of the new features and functions in 2.1. For detailed information about the Qt 3D Studio, visit the online documentation page. Data Input For data inputs, we are introducing a new […]

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Laszlo Agocs

What’s in a Qt 3D Studio Scene?

Published Wednesday June 27th, 2018 | Comments Off on What’s in a Qt 3D Studio Scene?
Posted in Dev Loop, Graphics, OpenGL, Qt 3D, Qt 3D Studio

Now that Qt 3D Studio 2.0 has been released, let’s look at what some of the new features enable. In particular, we will visit the so-called in-scene debug and profile views, as these handy, built-in (both to the viewer launched from the editor and, if the developer decides so, to applications) views allow answering questions […]

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