Tuukka Turunen

Functional Safety with the Qt Safe Renderer

Published Monday May 22nd, 2017 | Leave a comment
Posted in Automotive, Biz Circuit & Dev Loop, Embedded, Graphics, RTOS

I am pleased to announce a new approach for inclusion of functional safety critical user interface elements in Qt based systems. The new Qt Safe Renderer makes it easy to create safety critical systems that also have a rich graphical user interface. Industries such as automotive, medical and industrial automation, where Qt is the leading UI framework, can […]

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Tuukka Turunen

INTEGRITY RTOS Support in Qt 5.9 LTS

Published Wednesday May 17th, 2017 | 4 Comments on INTEGRITY RTOS Support in Qt 5.9 LTS
Posted in Dev Loop, Qt, RTOS

I am pleased to confirm that Qt 5.9 LTS officially supports the INTEGRITY Real-Time Operating System (RTOS) from Green Hills Software. INTEGRITY was initially supported with Qt 4.8 and will again be supported from Qt 5.9 onwards. The interest in running Qt on INTEGRITY has been customer driven, primarily from Automotive for use in safety certified Instrument Clusters, […]

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Frederik Gladhorn

Fixing a flaky test – how hard can it be?

Published Friday May 12th, 2017 | 1 Comment on Fixing a flaky test – how hard can it be?
Posted in C++, Debugging, Dev Loop, Qt, Random, Test | Tags: , , , , ,

Flaky tests are a pain point for any reasonable continuous integration system. And by flaky I refer to tests that sometimes pass and sometimes fail. Lately I’ve been bothered by a lack of data and metrics when it comes to discussions around the topic of flaky tests (it pops up regularly on the Qt development […]

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Styling Qt Quick Controls with Photoshop (research)

Published Friday April 28th, 2017 | 7 Comments on Styling Qt Quick Controls with Photoshop (research)
Posted in Design, Qt, Qt Quick 2.0, Roadmap

The Qt Quick Controls 2 undoubtedly have a great look and feel out-of-the box. But if the available styles don’t suit your needs, you can customize the look and feel by defining your desired style in QML. Styling without coding QML? However, we at Qt are wondering: what if you want to have your Qt […]

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Laszlo Agocs

Building the latest greatest for Android AArch64 (with Vulkan teaser)

Published Friday February 24th, 2017 | Comments Off on Building the latest greatest for Android AArch64 (with Vulkan teaser)
Posted in Android, C++, Dev Loop, Graphics, Mobile, OpenGL, QPA, Qt

Let’s say you got a 64-bit ARM device running Android. For instance, the Tegra X1-based NVIDIA Shield TV. Now, let’s say you are also interested in the latest greatest content from the dev branch, for example to try out some upcoming Vulkan enablers from here and here, and want to see all this running on […]

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